The Legacy Kollection of Mortal Kombat: An Almost Perfect Triumph for the Fighting Game Series
Mortal Kombat still possesses many hidden mysteries and the power to astonish, well past its 30th anniversary after its original launch in coin-op establishments. This latest compilation covering the brand's formative years, comprising four arcade games, various home ports, and spinoffs, is more than simply a faithfully reproduced collection of iconic titles and not-so-classics — it functions as a detailed chronicle about the making of the legendary series.
Being a long-time Mortal Kombat fan who has carefully followed its origins and transformation, there was numerous fresh aspects for me to understand and value about the series.
What Makes the Legacy Collection
Mortal Kombat: Legacy Kollection similar to other vintage game anthologies from developer Digital Eclipse, part documentary, section playable historical record. This compilation features digitally recreated editions of the pioneering arcade Mortal Kombat, Mortal Kombat 2, Mortal Kombat 3, and Mortal Kombat 4, plus console and handheld ports of several of these titles. This compilation also features the franchise's attempts at spinoffs, like action games Mortal Kombat Mythologies: Sub-Zero and Mortal Kombat: Special Forces — some of the brand's worst entries.
The Legacy Kollection thus isn't a “best of” collection, but an exploration into Mortal Kombat's early days, when the creators at Midway and franchise originators the visionary developers were figuring out how to make a fighting game, produced using film material of actual people, through experimentation. Observing the archival material — containing historical videos, recent conversations, and digital copies of vintage posters, comics, and even interoffice faxes — it's astonishing to observe how the franchise evolved from simple starts to a worldwide phenomenon. It's frankly astounding to see a group of young game developers, working with minimal planning or guidance, direct their entertainment passions into establishing an enduring gaming brand.
Historical Section
The educational segment of Mortal Kombat: Legacy Kollection documents the ascent of the combat franchise and its creators' careers at the now-defunct Midway. It further illustrates how the very same individuals reckoned with how to regularly outdo their previous work, encountering significant stress to duplicate their success. It serves as a compelling period piece constructed using analog films and film-based pictures and pencil sketches, which reveal the self-made character of the franchise's production method and how oral tradition helped disseminate its secrets and undisclosed elements of the series in its golden era in coin-op establishments. Delivered in easily digestible portions, it's thoroughly enjoyable collection of mini-documentaries that spans games, comics, films and even the silly live-action tour. The collection additionally features some unreleased actions and digital fighter representations among its cutting-room-floor content.
Playable Component
Distributed throughout the five-part documentary's timeline are invitations to experience the games themselves. At various points, users can directly access a Mortal Kombat title or a home system version to reexperience its mechanics and visual presentation, emulated nearly perfectly on modern hardware.
I dedicated most of my time playing the arcade classics, specifically Mortal Kombat, Mortal Kombat 2, and Ultimate Mortal Kombat 3. Numerous titles here stand the test of time, especially in direct competitive sessions. But playing against the aforementioned game's AI-controlled opponents is a testament to how primitive and unbalanced the coding existed in early Mortal Kombat games. AI-managed characters clearly employ dishonest tactics or are conversely remarkably unintelligent. Without having another person to compete with — internet multiplayer exists in most titles in the collection, but too light on features — the experience will be incomplete.
Display Features
The twenty-three accessible Mortal Kombat titles in the anthology, a combination of coin-op, home system, and portable titles, are faithfully recreated, though I've observed a handful slight anomalies — primarily delayed responses and the occasional bug, notably within Mortal Kombat 4. Even though the releases are primarily displayed authentically, developer Digital Eclipse has added several intelligent quality-of-life features and visual presentation options. As an illustration, users can elect to display fighter-specific techniques on the display and select to activate unlimited duration to complete lethal techniques. Also included are choices for accessing hidden fighters, eliminating the need to execute obscure techniques to obtain them.
Graphically, the titles can be played with a variety of visual enhancements and presentation styles. Mortal Kombat: Legacy Kollection includes remarkably accurate effects that reproduce the cathode-ray tube displays of coin-op establishments or home televisions, or the monochrome green display of a portable gaming device. An especially welcome feature is the setting to activate arcade-like bezels surrounding the screen, with your selected Mortal Kombat title accurately and softly reflecting against the faux black plastic borders. It's remarkably visually appealing.
Extra Content
There are plenty of nice touches beyond the historical footage and recreated vintage titles, containing a soundtrack mode that lets you revisit the soundtracks of different Mortal Kombat games excluding the sounds of two kombatants viciously slaughtering each other. Additionally included are character profiles that contain backgrounds and numerous narrative components displayed via the idle displays of gaming hall releases and conclusions.
Lost Media Recovery
Among the most significant features for hardcore Mortal Kombat fans is the ability to access a piece of "lost media" in the guise of Ultimate Mortal Kombat 3 Wavenet Edition. This particular edition, a moderately improved edition of Ultimate Mortal Kombat 3, was an initial venture by the company at one-on-one internet-based play in coin-op establishments. This network version of the game is practically indistinguishable to UMK3, but provided the ability to battle network competitors and included some minor bug fixes and balance. However, this network version never gained traction, in part